MoP Beta – Curses Schmurshes

Posted: April 13, 2012 in Beta Testing Warlocks

Hail and Howdy All,

I still can’t take screenshots in the MoP Beta for some reason but when I do I’ll be posting them as soon as I can. 

Today, rather than jump in headfirst rambling and ranting for hours about what I am seeing unfolding for Affliction Warlocks in the MoP Beta so far, I thought it would better to not feed you the whole elephant at once and instead just pass it a long a few morsels at a time.  So for now, I want to talk about one of our set-it-and-forget group of go-to spells and that’s CURSES.  Who doesn’t love a good curse? Especially, when they are versatile enough to where you feel like you have some choice but at the same time it’s not a completely repetitive routine. No, I’m not talking about what we do when some rogue stun-locks us down and commences wailing on us, I’m talking about our wonderful curse spells that may not feel important because they have been around a long time in various forms and some ‘locks might /yawn that I’m even discussing them because they are definately not new and shiny.  However, lest not forget that all of them lay a solid foundation from which to build our DoTs. Casting curses can make a big difference and gosh darn-it whether we show our appreciation or not, our Curses help make us look good!

I’ll explain each one as they now appear in the tool tips of the MoP Beta and I will update if there are any changes.

Curse of Exhaustion (or CoExh for simplicity’s sake)An Instant cast that reduces a targets movement speed by 30% for 30 seconds. As Affliction Warlocks we can also SOULBURN a shard to use with CoExh (SB+CoExh).  If we Soulburn and then cast CoExh it will empower this spell to also affect all enemies within 10 yards of the target with the same debuff.  Testing on regular enemies or mobs I am finding that this is a great pull spell.  With the nerfs to our Voidwalker in Cata we all know how easy it was to pull a mob off our tanking-blueberry. Pretty easy.  It was so easy to pull a mob from our tank pet that I got in the habit of sending in the pet and just sitting there waiting to make sure it got good aggro on the target before I could finally let loose my damage.  It was that or just simply opening up full throttle on our spells while sending in the pet and planning to kite the mob because we all know we’d steal aggro quickly.  In Cata, I for one didn’t want to switch to Destruction just to solo quest so I could nuke stuff before it reached me but, I’ll be the first to raise my hand and admit that I often did. However, with the newly strengthened taunts of our Voidwalker and Voidlord demons and with the use of CoExh spell this is no longer the case. 

Now, with your demon out and placed on ASSIST you can be at max range and cast CoExh.  The debuff will apply to your target while your pet goes in to attack the mob.  I’m finding that on average, after casting CoExh my demon usually meets the enemy at the halfway mark.  By halfway mark I mean the halfway point from where I was to where the target was standing. So if the mob was about 20 yards away my demon would stop the mob at about the 1o yard mark.  With CoExh the mob gets tanked by our demon while we can stand at a safe distance lighting up their character portraits with our yummy afflictions.  It used to be that way for affliction, then it went away and now it’s back and I’m happy to see it working that way. Yes Mr. Blizzard-Game Designer, I like to solo quest in Affliction so thanks for finally bringing it back. (I can only assume they finally found an employee who tried playing a warlock – *coughs…about time!*)

I’ve seen people complain already that it’s got a 30 second duration.  From a questing and grinding perspective most mobs are dying within about 10-12 seconds, plenty of time to do the work.  No doubt the 30 duration is due to balancing with PvP in mind.  I can’t wait to Soulburn CoExh on a small group attacking my flag carrier! Run my little druid, run!  Muhahahaha!  So, I’m sure there will be lots of situations where it will be nice to pop an enemy with CoExh.  Have a mob or enemy player add-on you but your FEAR or HOWL is on gcd?  Hit them with CoExh.  In a dungeon and some hunter MULTISHOTS too close to an enemy patrol?  Fear one and smack the other two with CoExh or you could simply SOUL BURN a shard and smack them all with a movement speed debuff. It’s a good spell and like good warlocks we’ll get creative with it.  So have fun and have a good spammable place on your action bar to use it.

Curse of Enfeeblement (CoEnf) – Instant cast spell that reduces a targets physical damage by 20% and reduces cast time by 30% for 30 seconds.  SOUL BURN a shard to empower CoEnf and the debuff will afflict all enemies within 10 yards of the target. *Less Effective in dungeons and raid bosses*. When I first read this tooltip I was thinking, “Yes, I’ll take me some of that please” but then I read the smaller lettering at the bottom explaining it’s not as effective in dungeons and against raid bosses. While it’s not the end of the world it is something that when you think about it makes perfect sense.  Just like CoExh this will be a nice spell to have for both questing and PvP.  Like you I’m thinking in particular about rogues.  I would love to have a macro that went something like this:  #showtooltip Rogue Payback; /Target Any Rogue /Cast CoEnf / Cast Burn-In-Hell / Cast Drain Soul / em cackles madly.  If you have two or more warlocks in any situation it’s another option to toss out there to help destroy things…something we all know is what warlocking is all about. A good debuff against melee and casters combined into one Curse.  I’m glad they combined Curse of Weakness and Curse of Tongues into Curse of Enfeeblement.  Makes sense to me especially when your a keybinder!

Curse of Elements (CoElem) – Instant cast spell that increases spell damage by 5% for 5 mins. SOUL BURN a shard to empower this curse so that it applies to all enemies within 10 yards of the target.  Another great set-it and forget-it curse.  Of course the 5 min duration easily points out that it’s good for any dungeon or raids but don’t be fooled into thinking those are the only places you should use it.  Hello! Flag carriers?  Fighting for control of a node? PvP servers? Raiding capital cities? In battleground when your enemies think it’s safe to be in a group?

For the veteran warlocks (and I’m talking of anyone who knows what “drain-tanking” is…) there is really nothing surprisingly new here with our curses in the MoP Beta. For all you newer casters of the fel-flame just remember this… When cast, each curse instantly puts it’s debuff on your target.  Burning a SOUL SHARD and casting your curse will debuff your target and any other enemies within 10 yards of the target. Simple, easy and nice to have in our arsenal. So if you are a newer ‘lock use them everywhere and on everything.  Please do not let me see a warlock just running around in circles casting Hellfire. If you see any Warlocks who only spams Hellfire please open a ticket and report them and then make sure /laugh at the hacker mage.

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