Don’t Panic: Quick and Dirty Tips to Surviving the “OMG” Patch

Posted: August 26, 2012 in Beta Testing Warlocks, Of WoW and Warlocks

Hail My Soon-To-Be-Revamped-and-Relaunched Brethren!

I don’t know about you, but whenever I see the words “Don’t Panic” I can’t help but think about the Douglas Adams book, The Hitchhiker’s Guide To The Galaxy. Well, like the immortal words imprinted on that wholly remarkable book we should all take a quick step back before the “OMG” patch hits and take it’s sage advice of keeping calm and not to completely freak out.

Is it me or does the huge rush of information about the new patch and the upcoming MoP expansion seems to be overwhelming at times? There’s tons of excitement being generated from all of the WoW informational websites, personal blogs, Twitter and Blizzard Entertainment. Everyone I know is either diligently working to finish up bucket lists, leveling new toons, or they’re working on achievements and to grinding rep, raids and transmog gear. Keep in mind that I’m an old warlock, and I may rant and rave like a lunatic quite often, but hopefully you may glean a nugget of wisdom as we discuss some tips to surviving the massive changes headed our way.

It’s okay really…trust me

When you get done visting here, please head over to visit Saga over at Spellbound.nu and her new post called Warlock Changes 5.04. It’s a fantastic overview of what to expect from the entire patch. Nicely done Saga! I have no idea as to how many expansions you have participated in, but for me so far I’ve survived through The Burning Crusade, Wrath of the Lich King, Cataclysm and now The Mists of Pandaria. I’m not sure what this says about me, but as you can see this is my 4th expansion playing WoW and why I feel so old :) So here are some quick and dirty tips I can offer to help you survive the upcoming patch. The first thing to remember is to always keep these things mind whenever you login. They are:

  1. Don’t panic
  2. Have fun
  3. Take your time
  4. Don’t get overwhelmed
  5. Don’t get burned out

Update your addons

While many of the more famous addons for WoW have been updated during the beta process, it’s always a good idea to update them weekly. This patch and this week is no exception. Will the mods work perfectly? Probably not. Will they eventually work out the bugs? Yes, they will. So, any important patch is a great time to remind people to support the addon community by making a small donation to the developers of your favorite addons. Trust me, there’s nothing worse than watching a good addon fall by the wayside because the author could no longer afford to give away their time and energy to making and updating the addons we all love.

Pick your specializations

The pre-expansion patch hitting in two days, gives the players a few weeks to relearn their class and get a feel for the changes before the new content arrives. As you know, warlocks are getting the biggest overhaul when it comes to specs, abilities and rotations. It may feel daunting, I know, but trust me when I say you’re going to have some fun relearning how things work. The good news is that we’ll have close to four weeks of playing around and tweaking our builds which is plenty of time to get us acclimated to our new skill set. When you login, your builds will have been wiped and you’ll be starting back from scratch. So choose your specializations…

You’ll need to pick your new specs!

Then pick your talents…

Choose your talents, but if you got the regents you can change as you need :) It’s soooo nice!

Then review the glyphs and decide which to buy and use…

Changing glyphs around is easy enough as long as you have the correct reagent

Next, take some time and read over the new spells in your spell book. At this point, it’s probably a good idea to review all of the suggestions made by Blizzard inside the new Core Abilities Tab. It’ll help give you the basic foundation of your roations when you’re setting up your spell bars.

Notice the tabs at the bottom of the new spellbook

Stock up on Reagents

Your next stop should be to immediately go to a Inscription Trainer and to find the NPC inscription supplies merchant so that you can grab plenty of reagents on hand to swap out your talents and glyphs as you need. If you are like me, during Cataclysm your talents and glyphs were set and then forgotten about. Hopefully in MoP, this will no longer be the case and you’ll want to change them depending upon the situation. I’d highly recommend getting at least two or more stacks to keep in your bag until you feel more comfortable with your play style. Here are the ones you’ll need based on your level (in case you forgot like me):

Stock up on your reagents and don’t overpay at the AH

Remember you don’t have to buy these items off the AH and in fact, I’d highly recommend against it. If they are listed on the AH it’s usually by a seller who is gouging uninformed players who either don’t know where to buy them or are too lazy to go find an Inscription Trainer for supplies. Save your gold by visiting the regeant vendor and pay next to nothing for these items. Example: Vanishing powder from the supplier cost 60 silver whereas on the AH in beta people were charging 5 gold each. Maybe I’m cheap, but hey…I work hard for my gold (and I’m always broke)!

Questing

I know some players who truly abhor the idea of doing dailie quests, while some players absolutely love them. I don’t mind either way and only dislike daily quests whenever grinding rep turns into a second job. However, running daily quests can be a great way to practice your new skills. By running daily quests you can experiment and practice to find what works best for you. What’s also nice about doing dailies is that you can solo at your own pace, and you won’t have to worry about of making a mistake in front of others as you get a feel for your new power. Another great thing about questing is that you can make some decent gold while you’re out practicing. Not bad, eh?

A trial by fire seems to works best for most people, and questing can help be the anvil to purify your Dark Arts skills.

This is the kind of trial by fire I’m talking about! Woot! You gotta love the looks of the new Chaos Bolt spell! Yummy pain with a green face!

Training Dummies

The target training areas in all the major city hubs such as Stormwind or Orgrimmar are going to be crazy! I mean CRAZY! How crazy you ask? Well, try to imagine a mage convention where someone offered to give away a free dvd of My Pretty Pony to the person who could scream the loudest and longest. It’s going to be that nuts I tell you! Even being this close to the end of beta, the training areas have been packed. No to mention that depending on what time of day it is, it can often get worse during peak times. If you have a slower computer or a video card that doesn’t like crowds, I don’t recommend going there.

Here’s a simple idea many don’t try because a lot players are too lazy don’t feel like traveling. Go to one of the empty cities. Remember them? I know we often forget about many of the old hub cities and only go visit them during a seasonal event, to put out a fire, or to go give praise to an elder. Each of those cities has a target dummy area and each city I visited in beta was either nearly empty or completely empty. Last night, in Orgrimmar there were roughly 25+ players at the training area at any given time. I took a quick flight over to UC and found only 1 person. I ported over the Silvermoon (yes, it’s still there btw) and I was alone. Typical for Silvermoon I know.

It’s true, you can learn a lot from a dummy only if you can see it. So prepare for crowds!

Dungeons and raids

Outside of rogues every class will be facing some kind of change. Everyone to some degree will be relearning their class and abilities all over again. So, when you decide to venture into a dungeon or a raid I’d highly recommend bringing along some friends and guildies. Remember what dungeons and heroics were like when Cataclysm first launched? Well, it won’t be quite that bad, but go easy and expect a few wipes.

Theory Crafting

There’s a lot of great resources out there on the web regarding theory crafting. Sadly, I wish I was the type that loved digging through spreadsheets and calculations, but in all honesty that isn’t something I find enjoyable. Many sites offer great advice on how to get the best dps we can from our specs and many ask do you have to do it their way? No, not if you don’t want to. You’ll soon come to find that what works for someone else might not necessarily work for you. Knowledge is power. Read any and everything you can about warlocks. Then go out in the world of Azeroth and try and see what works best for you.

The reason I say this is because of the discussion concerning the level 75 talents that we will have to choose from. Without going into too much detail, many of the theory crafters are pointing out that we should talent this way when it comes to the Grimoires:

As you can see, the Grimoire is Supremacy isn’t on this list. Out of these three choices in talents, for me, the Grimoire of Supremacy appears to have the biggest time and effort put forth for Blizzard to create. Personally, I can’t see Blizzard putting that much time and effort into a talent only to make not choosing it the “no-brainer”. I truly believe their intention with the new talent design is so that we have more choices in the way we play. Maybe, I’m viewing it completely wrong and Blizzard’s true intention is to make the Grimoire of Supremacy for questing only? I don’t see it that way and I don’t think that is what Blizzard had in mind. Maybe, it’s just derpy me and the way I think about things that makes me feel this way. I completely agree that providing sweet dps that tops the meters is what we, as warlocks, should always strive to achieve. We are a dps class right? But more importantly, I can’t stress enough when I say that a dead warlock offers no dps, and no utility. We shall see how it all unfolds soon enough and the way I look at it is this…any discussion about warlocks is a good thing :)

I can’t wait to use these tools for dungeons and raids! Omg, tossing demonic portal on top of Demonic gate means you can travel a huge distance in 2 seconds! Putting a demonic portal between two gates means you can effectively cover a huge area as well!

So, don’t be afraid to experiment and try out different things. Just because one talent sounds more appealing at first, it doesn’t mean the others won’t have their place as well. Remember, we can swap out talents and glyphs quickly so get used to being flexible. Doesn’t that sound smexy? Being flexible and adapting to any dire situation will make you a better player and it’ll make the other classes even more jealous of you and of the warlock class. That’s a win/win scenario for me!

Closing thoughts

As I finishing closing this post I can only hope that you are as excited about what’s going to happen this coming Tuesday with the new patch as I am. Our lives as warlocks will never be the same. I know being the smart, studious and great players that you are you’ll go out there and make our class proud. Always remember, you’re a warlock! You’re at the top of the food chain! Be proud! Hold your head high, keep your confidence in your strut when you walk, and go out and dominate the World of Warcraft because it’s ours for the taking! At least until we get nerfed :)

I know we still have a few more weeks left before September 25th arrives, but for me, this patch still feels like the end of an era in my WoW history and with my ‘lock. Before I go, I’ll leave you with my own take on a famous line…”So long Cataclysm, and thanks for all the Twilight Guppies, Fathom Eels, and Lavascale Catfish!”

It’s been fun, but now it’s almost over

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Comments
  1. Saga says:

    Nice write up!

    When it comes to our grimoires I really hope that the theorycrafting is off, because I hate the idea of using Sacrifice. I’m a Warlock and I want my pet alive dammit!

    I do like the general idea though that our talents will most likely be fairly situational and we may change between bosses at times. At least that what I’m hoping :)

    • Hey Saga,

      Yeah, I hope they’re wrong to some degree too. From what I could read many of the tests were done in specific gear sets and they didn’t really talk about the fights. I would like to know if it was a Tank n Spank Patchwerk fight or if it was something that required a lot of movement.

      I’ve run enough stuff in this game to know that some fights require a lot of all out Dps burn, whereas some require mechanics and utility ftw. Sadly, high Dps has always been king and sadly I hope it doesn’t become a standard that you have to talent n glyph this way for this fight, and for this other fight you have to do it that way.

      I really think Blizz is trying to get away from that type of scenario. At least we can hope!

      Great job on your last two articles btw, I really enjoyed them and I think I have a permanent drool stain on my desk from gawking at the new gearsets :P

  2. elkagorasa says:

    “imagine a mage convention where someone offered to give away a free dvd of My Pretty Pony” lol

    • I dunno why, but when I wrote that I thought of our mage-y friend Mr. Rivs. I don’t know about you, but I shudder when trying to imagine a scene such as that. However, when you come to think about it…that might be a good way to clear the roads on a PvP field?

      Don’t hate me Elk, but I accidently deleted your comment about the Tmog stuff :( I blame my spammy fingers for that one! I hit the wrong button when I went to approve it. Dang wordpress puts the buttons so close together on comments!

      Also, I have a question for you. Why is it at 2 or 3:00 am I never see a spelling or grammar mistake on a post I’m about to submit? I come back 24 hours later and then it’s all I can see? Omg…I really need to wait 24 hours before I try to make my personal Sunday night post deadline!

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